Showing posts with label Richard Lynch. Show all posts
Showing posts with label Richard Lynch. Show all posts

11.18.2014

The Last Ninja (1983)

PLOT: A group of terrorists infiltrates an important business meeting with national defense implications, and threatens to kill the hostages unless their demands are met. The tactical force charged with rescuing the hostages passes the buck to a guy who may or may not be a ninja, but definitely is an art and antiques dealer who can sniff out a good deal on a 19th-century chaise lounge.

Director: William A. Graham
Writer: Ed Spielman
Cast: Michael Beck, Mako, Richard Lynch, Nancy Kwan, John McMartin


PLOT THICKENER
Among other important lessons during my upbringing, my father taught me how to throw a football, hook live bait on a fishing line, and draw both cat and dog cartoon faces with relative ease. These details may strike most readers as ordinary fixtures of an American male’s formative years, but they’re totally boring to anyone who grew up as an orphaned caucasian adopted by a middle-aged Asian martial arts master. Michael Beck’s character in 1983’s The Last Ninja looks at your idyllic childhood and does a sarcastic jerk-off motion before disappearing behind an exploding cloud of ninja smoke. After all, playing catch can’t hold a candle to throwing your first shuriken into a tree.

From where did this whiteboy karate fantasy originate? I would think that Kwai Chang Caine in the 1970s Kung Fu television series served as the first model for orphans learning fighting skills under the tutelage of their older Asian masters. (Other examples include the protagonists in Bloodsport and American Ninja, respectively). It may surprise no one to learn that Ed Spielman, creator of the original Kung Fu series, wrote the screenplay for The Last Ninja, an ABC TV pilot that never took hold as a regular series. Did Spielman go to the well of head-scratching cultural appropriation once too many times? Fuck yeah he did, but read on anyways.


Michael Beck (Swan of The Warriors fame) plays Ken Sakura, an art and antiques collector who makes his home in California. By all indications, he lives on a sprawling estate with his step-sister, Noriko (Kwan), but this detail puts no cramp in his debonair life of bachelorhood. When he’s not appraising vases or charming strangers at soirees, Ken is a heroic ninja who breaks up dope rings and captures serial killers and rapists. Only Noriko knows of his secretive triple life of art-collecting, man-whoring, and crime-fighting.

Mr. Cosmo (McMartin), the government agent who was legitimately born with that name, may have an inkling about Ken’s post-work activities. He pays Ken a visit one afternoon and details a series of correlations between Ken’s whereabouts and the captures of criminals on various dates by a mysterious ninja. Despite the implication, Ken laughs it off and chalks it all up to (a shitload of) simple coincidences. Not to be dissuaded, Cosmo intends to reveal Ken’s vigilante deeds to the newspapers unless said ninja hero infiltrates a Dallas skyscraper where a group of defense industry employees is being held hostage. The ninja, quite simply, is the only chance they have to save them.


Not that head kidnapper Dr. Gustav Norden (Lynch) is such a bad guy. He’s professorial (tan corduroy coat), direct (“the mobile laser system, that’s what we want”), and extremely sweaty. A disgruntled former colleague of his hostages, Norden simply wants the plans for some nondescript military technology to benefit himself and his kidnapping brethren instead of the annoying assholes with whom he used to work. Don’t we all want that at the end of the day?

For the remainder of the story, Ken’s past is slowly revealed through a series of flashbacks. As a newborn, he was left on the doorstep of the Sakura family during a stormy night. After his biological sons are killed in the Korean War, Mataro Sakura (Mako) has no direct heirs for his ninjitsu wisdom, but tosses baby Ken into a pool as a test of his suitability for training. Ken survives! Mataro doesn’t get arrested for attempted infanticide! Mataro kicks adolescent Ken out of the house for a week to teach him humility. He gives him a kitten upon his return to teach him about balance. He performs sleight-of-hand tricks to teach him about misdirection. He shows him that the catch and release of a fly is more skillful and virtuous than catching and killing it. I’m sure there was an awkward talk about “the birds and bees” that involved a katana blade and a watermelon, but it probably ended up on the cutting room floor. THANKS REAGAN.


It should be noted that the showdown between Ken’s ninja persona and Norden’s gang arrives with about 20 minutes remaining in the 93-minute film. Most would agree that’s not a lot of time for insane ninja action. Ken has only two fight scenes that I can recall, and the most notable aspect of the action scenes is the raspy and oddly cosmic voice he uses when talking from under his mask. (Imagine Christian Bale’s Batman voice hooked up to a reverb pedal). Instead, the emphasis here is on the training and origins underpinning the central character -- keep in mind this was a pilot for a TV series -- and the central relationship between a father and son. There’s roughly a 60-40 split between flashbacks and “present day” footage, so viewers should be prepared for a lot of bouncing back and forth. And more clever disguises and silly voices than the transformation scene from Mrs. Doubtfire.


If you peruse the user reviews on the film’s IMDb page, you’ll notice that it’s almost universally praised. However, it’s striking that many of the users recall seeing the movie when it originally aired, and I can’t help but feel that nostalgia may have influenced their opinions. (No judgement: nostalgia was the primary motivation for this entire site)! Despite my dissatisfaction with the action elements, I found myself really engaged during Mako’s scenes and I enjoyed Richard Lynch’s scenery chewing, because the man chews the fuck out of scenery. That said, these are decidedly non-ninja reasons to enjoy this particular film, which makes it a bit of an outlier: the unspectacular character study dressed up in ninja’s clothing.

VERDICT
The Last Ninja offers none of the harebrained plot points we’re accustomed to seeing in most American ninja films. Instead, it features a compelling character study with a well-written father-and-son relationship at its core. The action, while infrequent, emphasizes realism and illusion over the more fantastical visual tropes that would come to epitomize the 1980s ninja film (lasers, decapitated limbs, unexplainable flying). While not without its issues, this is a decent standalone “origin” story that also portended an entertaining TV series. It’s a bit of a shame it didn’t get an actual run, but I feel the same way about Poochinski, so I may not be the best evaluator of failed TV pilots.

AVAILABILITY
As an early 80s TV film, it never had an official home video release on VHS or DVD. There may be gray market copies out there, but YouTube is your friend. Go forth and plunder.

3.5 / 7


3.23.2014

Dragon Fury (1995)

PLOT: In the future, a mysterious disease is wiping out the human population. A violent, fascist medical dictatorship is making millions in profit despite their completely ineffective cure serum. One brave warrior must travel backwards through time to undo their misdeeds. Based on the epic GlaxoSmithKline fan-fiction novel of the same name.

Director: David Heavener
Writer: David Heavener
Cast: Robert Chapin, TJ Storm, Richard Lynch, Chona Jason, Rick Tain, Chuck Loch, Sean P. Donahue


PLOT THICKENER
Cinematically speaking, time travel is a tough subject to pull off. There are almost always plot holes or flimsy layers of scientific logic that beg explanation but can’t be adequately articulated on screen without coming off as ham-handed or expository. The universe of Back to the Future handled it well enough, and 2004’s Primer was an interesting exercise in how the fabric of the universe could be bent on a micro-budget. David Heavener’s 1995 film, Dragon Fury takes a slightly different approach by skirting any question you could have about the logic underpinning its science fiction elements. When you ask how the time machine works, someone gets topless. When you ask why characters are behaving in a particular way, someone gets decapitated. When you ask how time travel will affect people and events, this film hands you an aspirin for the future headache that will occur from going into the past. Of course.


Mason (Chapin) is a rogue warrior in a near-future dystopia who trusts no one but his girlfriend, Regina (Jason), and his close friend, the eccentric doctor, Milton (Loch). The latter has recently uncovered an evil plot from the past that explains the dire state of the present. And he has the brittle newspaper clippings to prove it! Apparently, an organization called the AAMA manufactured some disease in some lab some time in the late 1990s and killed a whistleblowing doctor before the truth got out. Since that time, they’ve been making serious dough by distributing a placebo serum that does nothing to curb the spread of the disease. These big-pharma buttholes are led by “chief medical dictator” Vestor (Lynch) and his band of merry men called the Dragons. Mason was trained as a Dragon and managed to escape before being completely brainwashed, but their treachery haunts him on the regular.


After some intense discussion (<5 minutes) Mason wants Milton to send him to the past to fetch the real cure to save humanity. Milton obliges, gives Mason an aspirin for the post-trip headache, straps his homeboy to some tubing, and sends him through space and time to late-90s Los Angeles. We know this because there are strobe lights, smoke, and occasional screaming, then a jump cut. Regina follows suit, but unfortunately, Vestor shows up shortly thereafter with his head goons. He forces Milton to send Fullock (Storm) and Henchman #2 back through time as well, and the chase is on. Will Mason locate the cure by the time the time portal re-opens? Will he be confused by the past's untorn shirts? The large cell phones? The startling lack of hoverboards?

For a quick and dirty list, here is what the post-apocalypse of Dragon Fury has to offer: fog, disease, torn t-shirts, sword fights, dirty robes, motorcycles, chokers with cock-rings, expensive bread, undercuts, and homing devices that turn into swords but look like vibrators. Here’s what it doesn’t have: adequate lighting, readily available firearms, oil drum fires, endangered water supplies, studded leather, lasers, or decent healthcare.


Beyond his brief cameo as a nerdy newlywed, David Heavener also contributes as the film’s director and writer. This is his sixth film, and I would shudder at any insinuation that this is his best effort. The post-apocalyptic costumes are lame even by b-movie standards, the villains are undercooked, the plot is meandering and silly, and the fights lack any sense of drama or danger for the most part. Some of the stunt set pieces, both large and small, are fairly competent though. Take a look through the credits and you’ll see the name of Parole Violators star, Sean Donahue, who served as the film’s stunt coordinator. He dons silly wigs, falls down flights of stairs, and does all of the little things that great stunt work ethic encompasses. I wouldn’t go so far as to call him the MVP of the film, but you could argue that he served the cinematic equivalent of James Posey on the 2008 Boston Celtics: a valuable role player without whom a championship would not be possible. In this case, that championship is The Best 1995 Film Bearing the Name “Dragon Fury.” (This film went undefeated).


Frankly, I was a little surprised to find that T.J. Storm had made so few appearances in films we’ve reviewed thus far. It *seems* like the dude is in everything. That said, the man best remembered around these parts for getting tricked into painting a garage and getting punched by Bolo Yeung during a solo dance sequence, is featured here as the main heavy, Fullock. Heavener seemed to have a clear idea that he wanted the character to be an Arnie-aping, man-of-few-lines, T-800-esque automaton. Storm is a little goofy at times, but I can’t blame him for the lack of engaging characterization. He’s hulking, throws some intense glares, and carries himself well during fight scenes. Seriously big hair, too.

Even if a film’s plot is silly and the sole ownership of acting chops resides with Richard Lynch and his ~72 hours on the set, not all is lost. Great or even good film fights can go a long way in raising the quality of the overall product. Lack of urgency notwithstanding, the fights here were okay, though it’s certainly a case where the energy level outstripped the choreography. The sword fights were bloodless duds, but Storm in particular looks good during his hand-to-hand fight scenes, and he and Chapin have a nice chemistry together. The fight settings are not particularly varied, though. Underpasses, L.A. concrete, parking garages, and warehouses are (once again) the most dangerous places around if you’re trying to avoid a martial arts fight.


VERDICT
The vast majority of b-level martial arts films have steered clear of time travel, with good reason. It can be a heady scientific story element probably best left to polished science-fiction genre filmmakers like Robert Zemeckis and Shane Carruth. However, I’m glad that Heavener decided that the ethics and philosophy of time travel could be conveniently discarded as long as you had plenty of tubing and strobe lights at your disposal. Fleeting moments of enjoyable absurdity or lively fights, but mostly forgettable.

AVAILABILITY
For hard copies on Ebay or Amazon, VHS is your only format option. The film is also freely available through Troma’s channel on YouTube.

3 / 7 


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